Campaign: War on the Vespator Front

Unify the 500 Worlds

Season 10
    By command of Primarch Roboute Guilliman, the ancient empire of the Five Hundred Worlds shall rise anew in the Imperium's darkest hour. Demetrian Titus, now Captain of the Ultramarines Second Company, fights at the forefront of this war of reclamation. Yet the task that lies before him and his battle-brothers is titanic. Upon the blighted world of Novamagnor, Titus meets a malevolent foe in a battle of wits and will. Can he defeat the monstrous Nekrosor Ammentar, its Destroyer legions, and its stygian shards of the Nightbringer, or will Novamagnor and all its defenders be smothered beneath the shroud of death?   A Warhammer 40,000 10th Edition Campaign for 3-12 Players [LOCKED]   Requirements: Armageddon           This is the first instalment of the 500 Worlds story arc, detailing the brutal and bloody operation to wrest control of Novamagnor from a horrifying new Necron threat. Competing to control as many systems as possible by the end of the campaign period are three Alliances. Each Alliance will do far more than simply fight for a common cause, as planets need to have infrastructure built upon them, while attacking and defensive battles must be assigned to those best placed to fight them.   In each campaign phase, players' fleets will choose from a number of Operations that might see them attacking a neighbouring planet, moving to a more advantageous location, building infrastructure, or sabotaging an opposing Alliance's control over a planet. In this way, players that might not have time to play a battle in that phase can still contribute to their Alliance's overall progress.   >DISCUSS CAMPAIGN

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